
Alcohol Bottle
A 'fire-water' bottle. Drink it for fun or to numb pain. Prolonged use leads to addiction.
- Food -5
- Water -20
- Stamina -200
- Focus -100
- Stacks to 5
- Value 25 coins
Drink it to chase off Shock at once — and get drunk: the world sways, a climbing grip may slip, and every effort costs twice the Stamina and Focus. Two bottles and you stagger and stumble when you run, three and you cannot sprint, four and you can only stumble along at a walk. Each bottle keeps you drunk longer; five inside a minute come back up, and six knock you out cold.